A Guide to the Origin Systems / Electronic Arts Papers, 1992-2000
Established in 1983 by Richard Garriott, ORIGIN Systems developed and published primarily role-playing games intended for computer platforms. While the company produced many titles, it is most known for its Ultima and Wing Commander franchises, each of which included several successful titles. In 1992, Electronic Arts acquired ORIGIN and its assets, and soon established Ultima Online as one of the first successful massively multiplayer online role-playing game. Electronic Arts closed the ORIGIN studio in 2004, and relocated any physical assets and records to Mythic Entertainment, another Electronic Arts studio.
8mm digital data tapes and Betacam-SP videotapes document assets created by the ORIGIN Systems during the development of the Ultima and Wing Commander games.
Use of video material by appointment only; please contact repository for more information.
Access to portions of this collection are restricted. Contact repository for further information.
A portion of these papers are stored remotely. Advance notice required for retrieval. Contact repository for retrieval.
The donor retains copyright on all materials by the creator. Written permission must be obtained from copyright holder in order to photocopy or publish from the collection.
Origin Systems / Electronic Arts Papers, 1992-2000, Dolph Briscoe Center for American History, University of Texas at Austin.
This collection was processed by Zach Vowell, January 2013.
Finding aid and revisions made by Matthew Cepeda, July 2015.
Subsequent revisions made by Jennifer Allen, August 2016
Detailed Description of the Papers