TABLE OF CONTENTS
Descriptive Summary
Biographical Note
Scope and Contents
Restrictions
Index Terms
Administrative Information
Description of Series
Design Documentation
Studio Files
Videos
Promotional Materials
Panels and Presentations
Periodicals
Videogame Press Clippings, 1972-2007
Paper Games Work
Schoolwork
Personal files
Caroline Spector
Artifacts
Videogames
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A Guide to the Warren Spector Papers,
1965-2007
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Creator: |
Spector, Warren |
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Title: |
Spector, Warren,
Papers |
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Dates: |
1965-2007 |
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Abstract: |
Correspondence, design
documents, handwritten notes, concept art, scheduling documents, game assets,
and files related to the business of game development comprise the Warren
Spector Papers (1965-2007). |
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Accession No.: |
2007-162; 2008-091; 2009-232 |
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OCLC No.: |
956315617 |
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Extent: |
21 ft., 10
in. |
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Language: |
Materials are written in
English. |
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Repository: |
Dolph Briscoe Center for American
History, The University of Texas at
Austin |
Warren Spector is a video game developer
who has worked for Steve Jackson Games, TSR Inc., Origin Systems Inc., Looking
Glass Technologies, Ion Storm and Junction Point Studious and is best known for
his work on games such as Deus Ex, Thief 3 and Ultima: Underworld.
Return to the Table of Contents
The papers document Spector’s work as a
videogame developer with Origin Systems, Looking Glass Technologies, Ion Storm,
and other collaborators of Spector’s within the videogame industry. Some
digital media within the Design Documentation Series are linked to preservation
packages (containing the digital media object and associated metadata) stored
within
The University of Texas Digital Repository.
Digital reproductions of selected portions of the Warren Spector Papers are available on the Dolph Briscoe Center for American History's Digital Media Repository.
View digitized videos
Return to the Table of Contents
Access Restrictions
Access to portions of this collection is restricted.
The born digital material in this collection is restricted to Reading Room only access due to privacy or copyright concerns.
Published games in our UTVGA collections are available for research by appointment only. Please contact Briscoe Center Digital Archivist, Jessica Meyerson, at j.meyerson@austin.utexas.edu for more information.
Use Restrictions
A portion of this collection is stored
remotely. Advance notice required for retrieval. Contact repository for
retrieval.
The University of Texas Digital Repository (UTDR) holds digital works and provides related services that together constitute a campus institutional repository. The Repository was established to provide open, online access to the products of the University’s research and scholarship, to preserve these works for future generations, to promote new models of scholarly communication, and to help deepen community understanding of the value of higher education.
The Dolph Briscoe Center for American History (DBCAH) makes available born digital materials from its collections through the use of the UTDR. On the UTDR, The DBCAH Community houses born digital materials from collections within our repository allowing researchers the ability to access these materials from the DBCAH reading room or remotely.
When clicking on a link within a finding aid a new tab will open and you will be taken to the relevant UTDR page. There you will see the record for the work you have selected. This work record consists of information such as the title, description, subject, files in the work, access restriction notes and other information.
Any questions related to the UTDR specifically, please contact Colleen Lyon, Repository Curator, at utdr-general@utlists.utexas.edu to report the problem. For any questions regarding access to the digital material of the collection please contact Briscoe Center Digital Archivist, Jessica Meyerson, at j.meyerson@austin.utexas.edu.
The donor retains copyright on all materials by the creator. Written permission must
be obtained from copyright holder in order to photocopy or publish from the
collection.
Return to the Table of Contents
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Subjects (Persons) |
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Spector, Warren |
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Spector, Carol |
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Subjects (Organizations) |
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Origin Systems, Inc. |
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Looking Glass
Technologies (Firm) |
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Ion Storm |
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Junction Point
Studios |
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Subjects |
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Video games |
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Video games--Authorship |
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Video games--Collectibles |
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Video games--Design |
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Video games--Fiction |
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Video games--Handbooks, Manuals, etc. |
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Video games--History |
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Video games industry |
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Video games--Juvenile Fiction |
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Video games--Social aspects |
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Video game--United States--History |
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Places |
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Austin (Tex.) |
Return to the Table of Contents
Warren Spector Papers, 1965-2007, Dolph
Briscoe Center for American History, The University of Texas at Austin.
This collection was processed by Zach Vowell.
Subsequent revisions made by Matthew Cepeda, January, 2015.
Subsequent revisions made by Jennifer Allen, August 2016.
Return to the Table of Contents
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Design Documentation |
box |
2008-091/5 |
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Origin/E.A. Games |
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Ultima Underworld: Stygian Abyss |
box |
2008-051/1 |
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Maps |
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Ultima VII, Part Two: The Serpent Isle |
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Serpent Isle Draft |
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[untitled draft] |
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Quest Map of Arthurian Legend
[unlabeled] |
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"The Castle of Lord British" draft, ca. Ultima
Underworld II |
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Serpent Isle draft |
box |
2.325/V60a |
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"NOT Alien Commander, aka T-E.P." |
box |
2008-091/6 |
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Space Rogue |
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Omega |
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Wing Commander/"Wing Leader"/"Squadron", 1989-91 |
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Game Ideas(10 cents/dozen),
1989-93 |
box |
2008-091/3 |
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Looking Glass Technologies games |
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Fantasty AIRPG Xeroxes |
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Character Sketches |
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Screen Shots |
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Privateer 3 |
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Terra Nova |
box |
2008-091/14 |
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Online/God Squad |
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"Dark" [Thief Working Title] |
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Versions 0.9-1.01 |
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Milestones and Schedules |
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Correspondence |
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Action RPG |
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Command & Conquer: the RPG [1997] |
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Lancers [1997] |
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Junction Point: Austin Internet Roleplaying ca. 1996-97 |
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Versions 1.0-5.1 |
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Budget |
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Versions 5.2-8.33 |
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Correspondence |
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Notes |
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Non-disclosure agreements |
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Sketches |
box |
2008-051/1 |
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Color Character sketches |
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Game world sketches |
box |
2008-901/1 |
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"Austin Internet RPG," 1996 |
box |
2008-091/3 |
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Ion Storm/Eidos Entertainment games |
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Guardian |
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Avenger |
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Daikatana (1997) |
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Anachronox |
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Doppleganger |
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Shooter [Deus Ex working title] GDDs, 1997 |
box |
2.325/V60a |
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Deus Ex |
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M60 Layout Chart (Safe House restaurant) |
box |
2007-162 |
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Game box art (8 photographic prints) |
box |
2008-091/22 |
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Plot/mission outlines, notes, and
correspondence |
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Mission descriptions, character design
docs |
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Design notes/correspondence |
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Design document sections |
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Production files |
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Notes/Correspondence |
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Schedules/Spreadsheets |
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E3 demo notes |
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Marketing documents |
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General Design Documents 1997-99 |
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"Shooter," v.5.3e, 11/8/97 |
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"Shooter: Majestic Revelations," v.6.4
Master, 2/17/98 |
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Deus Ex, v.6.7 Master, 3/5/98 |
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Deus Ex, v.7.2, 4/17/98 |
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Deus Ex, v.7.5, 4/28/98 |
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Deus Ex, v.8.0, 5/15/98 |
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Deus Ex, v.8.6, 5/26/98 |
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Deus Ex, v.9.3, 7/13/98 |
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Deus Ex, v.9.9, 9/3/98 |
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Deus Ex, v.10.01, 10/7/98 |
box |
2008-091/4 |
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Deus Ex, v.10.08, 12/1/98 |
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Deus Ex, v.13.10, 12/2/99 |
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Art and promotional material |
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FEMA research |
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Art [sketches] |
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Nanotechnology sketches |
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Correspondence and notes |
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Peer feedback |
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Plot revisions |
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Game engine research |
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QA testing notes |
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PS2 Design Overview |
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Deus Ex 2 Character Creation |
box |
2008-091/1 |
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Deus Ex 2, 1997-2004 |
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Correspondence |
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Notepads |
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Design Document |
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Market research |
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Images |
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Postmortem |
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Engine licensing research |
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Essays/articles of interest |
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Eidos structure chart/summary, 2002 |
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Thief 3 |
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Design documents |
box |
2008-091/2 |
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Deus Ex 2 / Thief 3 |
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Correspondence |
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Design documents |
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Market research/analysis |
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Notepads |
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Demo plans |
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Powerpoint print-outs |
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PR, other press-related plans |
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DX2 press trip, postmortem |
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Thief 4 proposal |
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Deus Ex 3 |
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Proposal |
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Story summary |
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Other plans |
box |
2008-091/5 |
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Proposal |
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Story revisions |
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Deus Ex 2 / Thief 3 |
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Correspondence |
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Product overviews, 2002 |
box |
2008-091/11 |
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Full Spectrum Warrior movie [DVD], 2003 |
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Clan Wars pre-production materials [CD], 2004 |
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Art |
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Technical Documentation |
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Design |
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Sword of Dracula: Reign of Terror [CD] |
box |
2008-091/3 |
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Collected game proposals, 2001-03 |
box |
2008-091/11 |
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Dancing Cow Studio prospectus |
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Cold Hearted (Ravaged Entertainment) |
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Eve Online |
box |
2008-091/23 |
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Junction Point Studios games |
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"Ninja Gold," 2006 |
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Heat adaptation game idea, 2006 |
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Dungeon Master proposals, n.d. |
box |
2008-091/17 [Restricted]
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Digital media |
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3.5" floppy disks |
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Reviews, October 2001 |
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[Untitled disk] |
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3DStudio, n.d. |
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KEZ Icons, Comics - Looney Tunes, n.d. |
UT-Digital-Repository |
DBCAH Community [Restricted]
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London talk, [http://repositories.lib.utexas.edu/handle/2152/8733] November 13, 2001 |
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Crusader art, n.d., [http://repositories.lib.utexas.edu/handle/2152/8845] |
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LGT [Looking Glass Technologies] Baseball
Docs, [http://repositories.lib.utexas.edu/handle/2152/8846] June 1996 |
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Bitmaps: Logos (Prey), Textures (Duke Nukem), n.d., [http://repositories.lib.utexas.edu/handle/2152/8777] |
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Prey Models (Studies), n.d., [http://repositories.lib.utexas.edu/handle/2152/8778] |
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Camdocs, n.d., [http://repositories.lib.utexas.edu/handle/2152/8776] |
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Terra Nova / PSX, Milestone #3 Delivery, n.d., [http://repositories.lib.utexas.edu/handle/2152/8856] |
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Terra Nova / PSX, Milestone #4 Delivery, n.d., [http://repositories.lib.utexas.edu/handle/2152/8857] |
Return to the Table of Contents
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Studio Files |
box |
2008-091/1 |
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Origin/EA |
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Manuals |
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Market Research, 1995-1998 |
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Fiscal Budgets, 1992-1994 |
box |
2008-091/23 |
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Game Ideas |
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"Stalker" |
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"Shooting Sports" |
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"Silverheart," 1995 |
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"Comptime Entertainments," 1993 |
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Game concept proposals for Origin, ca. 1994 |
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"Arsenio Hall meets Leisure Suit Larry meets Max
Headroom," 1991 |
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"Hardcore" |
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"Alien Commander" [and other ideas] |
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"Privateer 2: Cyclone Alley," 1993 |
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"Cybermage" |
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"Need for Speed," 1995 |
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"Autoduel II" |
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Reviews/Evaluations, ca. 1994-96 |
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Budget Breakdowns, 1994-96 |
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Salary/Bonus, 1994-96 |
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TDRs (Technical Design Reviews) |
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Origin Profiles/Plans, ca. 1993-95 |
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PC Data reports |
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Ultima Underworld: Stygian Abyss press
binder |
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Spector deposition re: arbitration between D.
Bourbonnais and Looking Glass Studios |
box |
2008-091/6 |
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Pension plan/401K |
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Payment stubs |
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"Point of Origin" newsletters, 1991-98 |
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Spector's history of Austin gaming, ca. 1998 |
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Greg Malone [Origin Writer], 1989 |
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Wing Commander movie, 1991 |
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EA and other stocks |
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Origin misc., 1984-98 |
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Correspondence |
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Review of Spector-produced games |
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Dallas Snell's "Storyboarding Made
Simple" |
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Origin press materials, 1991-98 |
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Junction Point Studios |
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Game ideas and correspondence, 2004-05 |
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Articles and company documents, 2004-06 |
box |
2008-091/24 |
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Posters, 2002 |
box |
2008-091/6 |
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Ion Storm |
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[Ownership negotiations] |
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General files, 2001-04 |
box |
2008-091/22 |
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Accounts payable, 2000 |
box |
2008-091/11 |
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Ion Storm email [CD], 2004 |
box |
2008-091/14 |
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Ion Storm receipts |
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Looking Glass Technologies |
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AmEx Paid |
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Hardware [receipts] |
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LG misc. |
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[Untitled] Spector start-up studio, 1997 |
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General start-up info |
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Benefits and payroll |
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Start-up receipts |
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Non-disclosure agreements |
box |
2008-091/5 |
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EA/Origin [ca. 1992-94] |
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Origin Systems Inc., 1987-94 |
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Looking Glass Technologies [ca. 1994-97] |
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Ion Storm [ca. 1997] |
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Ion Storm/Eidos Entertainment |
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Articles on gaming |
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Internal documents |
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David S. Freeman screenplay |
box |
2008-091/11 |
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Eidos E3 digital press kit [CD], 1999 |
box |
2008-091/2 |
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Articles/press clippings |
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Games and education |
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Gaming/game design, 1999 |
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Biblilography on gaming |
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Game design education |
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GDC 2003 |
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Market research |
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Henry Jenkins Congressional testimony, 1999 |
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Checks, 1998 |
box |
2008-091/15 |
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Deus Ex interviews |
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Project Overviews |
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Deus Ex (PS2 port) |
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Thief III |
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Deus Ex II |
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[Thief franchise overview, post-Thief 3] |
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Magazines covering Deus Ex |
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PC Magazine, November 2000 |
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Joystick [France], September 2000 |
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Computer Gaming World, February 2001 |
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PC Gamer, February 2001 |
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Computer Gaming World, January 2000 |
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Joystick [France], December 1999 |
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PC PowerPlay [Australia][signed by Deus Ex
development team], October 1999 |
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PC Jeux [France], December 1999 |
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Gen4 [France], March 2000 |
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GameStar [Germany], December 1999 |
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Hyper [Australia], July 2000 |
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PC PowerPlay [Australia], August 2000 |
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PC Gamer [UK], October 2000 |
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Playstation 2 Magazine [France], August 2001 |
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Game Informer, August 2001 |
box |
2008-091/12 |
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Magazines covering Deus Ex II |
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PC Gamer [US], August 2001 |
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PC Gamer [UK], August 2001 |
Return to the Table of Contents
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Videos |
box |
2009-232/1 |
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Demos |
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Origin: New Releases, Spring 1990 |
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Origin: New Releases (Martian Dreams, Ultima VII, Wing
Commander II, Strike Commander), 1991 |
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Origin Systems: "Ultima Underworld", n.d. |
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Ultima Underworld Digest [Japanese
version], 1992 |
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Origin Systems: Works-In-Progress, Spring 1994 |
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Origin 1995 CD Releases: Bioforge CD, System Shock CD,
Wings of Glory CD (Loop), 1995 |
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Crusader: No Remorse Demo, February 21, 1995 |
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System Shock (3.5") Floppy Video, n.d. |
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Autoduel [2 copies], December 1996 |
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Cybermage: Ratings Tape (13 min., 56 sec.) n.d. |
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Cybermage: Darklight Awakening: "The making of a
living comic," n.d. |
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Terra Nova P.O.P. Ad, n.d. |
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DX [Deus Ex] E3 video, n.d. |
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Deus Ex promo, 5 min. editor overview with Harvey
Smith, n.d. |
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|
Ion Storm: Daikatana, Deus Ex, Anachronox, Sales
Tape, August 30, 1999 |
|
|
|
|
Interserve demo reel, n.d. |
|
|
|
|
Brain Zoo Studios, Animation Reel, 2003 |
|
|
|
|
Trailers of Upcoming Films, n.d. |
|
|
|
|
Vested Interest Productions, 1995-96 |
|
|
|
Television Segments |
|
|
|
|
The Today Show: Origin/Ultima piece, April 28, 1993 |
|
|
|
|
The Petty Girl, Gamespot DX [Deus Ex]
review, n.d. |
|
|
|
|
Gamespot TV E3 Show, May 22, 1999 |
|
|
|
|
Gamespot TV, Episode #29-00 [2 copies], August 19, 2000 |
|
|
|
|
Gamespot TV, n.d. |
|
|
|
|
G4 E3 02 Special, June 6, 2002 |
|
|
|
Conference videos |
|
|
|
|
Compute Entertainment Software Showcase, ca. 1990 |
|
|
|
|
E3, 2001 |
|
|
|
|
Game Developers Choice Awards, n.d. |
|
|
|
[Unlabeled video], n.d. |
Return to the Table of Contents
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Promotional Materials |
box |
2.325/V60a |
|
|
Crusader: No Remorse demo display |
|
|
|
Deus Ex: Invisible War poster board display |
box |
2008-051/1 |
|
|
Cybermage promotional poster [3] |
|
|
|
Wings of Glory cloth display |
|
|
|
System Shock promotional poster [signed by
artists] |
|
|
|
Return of the Phantom promotional poster |
|
|
|
Ultima 1989 calendar, 1989 |
box |
2008-091/24 |
|
|
The Legend of Zelda: Ocarina of Time pre-sale
give-aways, 1999 |
box |
2008-091/26 |
|
|
Final Fantasy |
|
|
|
|
Tifa Lockhart banner |
|
|
|
|
[Unidentified female] banner |
|
|
|
|
Final Fantasy VII characters banner |
|
|
|
Ultima Underworld II banner [2] |
|
|
|
Computer Gaming World Premier Winner '95
banner |
|
|
|
Computer Gaming World Premier Finalist '95
banner |
|
|
|
Ultima VII, Part Two: Serpent Isle promotional
displays |
box |
2008-091/15 |
|
|
Deus Ex box cover print |
|
|
|
Deus Ex promotional flyers |
|
|
|
Ion Storm iron-on patches |
|
|
|
Cybermage comic books |
Return to the Table of Contents
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Panels and Presentations |
box |
2008-091/10 |
|
|
Rant panel |
|
|
|
Story panel |
|
|
|
"Game Narrative: What would Aristotle do?" |
|
|
|
U of Idaho Talk (cancelled) |
|
|
|
"The Emerging Emergence" (2004 European Developers
Forum), 2004 |
|
|
|
PopTech '02 - Invisible Society |
|
|
|
Teaching & Talking About Games - UT '02 |
box |
2008-091/13 |
|
|
Design |
|
|
|
Guildhall [SMU], 2004 |
|
|
|
Computer Games and Digital Cultures Conference
(Finland), 2002 |
|
|
|
RTF 314 - Paradigm lecture notes, Fall 1982 |
|
|
|
"Gaming at the Margins" (ACC Video Game
Seminar), 2006 |
|
|
|
Education Rant - GDC 2006 |
|
|
|
Videogame Archive [reception], February 15, 2007 |
|
|
|
"'Just Live': The Importance of Indie Development"
(Texas Independent Game Conference), 2006 |
|
|
|
Story in Games |
|
|
|
"The Warren & Doug [Church] Show aka Practical Game
Analysis" |
|
|
|
Education-themed presentations [for IGDA Education
Summit], 2002 |
|
|
|
Pre-Production (GDC), 2002 |
|
|
|
Sequels panel (GDC), 2002 |
Return to the Table of Contents
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Periodicals |
box |
2008-091/12 |
|
|
Journal of Computer Game Design (Chris Crawford,
ed.) |
|
|
|
|
Vol. 1, Nos. 1-8 |
|
|
|
|
Vol. 2, Nos. 1-5 |
|
|
|
|
Vol. 3, Nos. 1-5, and an undated issue |
|
|
|
|
Vol. 4, Nos. 1-6 |
|
|
|
|
Vol. 5, Nos. 1-6 |
|
|
|
|
Vol. 6, Nos. 2,5,6 |
|
|
|
Interactive Entertainment Design (Chris Crawford,
ed.) |
|
|
|
|
Vol. 7, Nos. 1-6 |
|
|
|
|
Vol. 8, Nos. 1-6 |
|
|
|
|
Vol. 9, Nos. 1-6 |
|
|
|
Tribeza (includes article with Spector), March 2007 |
box |
2008-091/25 |
|
|
"Magazines with Spector (articles, interviews,
features)" |
box |
2008-091/27 |
|
|
"Magazines about Spector" |
Return to the Table of Contents
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Videogame Press Clippings, 1972-2007 |
box |
2008-091/5 |
|
|
Magazine Articles |
|
|
|
Scholarly Articles |
|
|
|
"My Dream Game," by Warren Spector
[unpublished] |
|
|
|
Multitude business plan |
|
|
|
E3 Guide, 2004 |
|
|
|
Chris Crawford essays |
|
|
|
Scratchwear Manifesto |
box |
2008-091/6 |
|
|
"Multimedia," [Entertainment Weekly column], 1995 |
|
|
|
Virtual Reality/Cyberstuff, 1989-95 |
box |
2008-091/15 |
|
|
Magazines and clippings, 1993, 1999-2004 |
box |
2008-091/24 |
|
|
Oversized clippings, 2003-07 |
Return to the Table of Contents
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Paper Games Work |
box |
2008-091/16 |
|
|
The Rat Gang [D&D group Spector participated in,
featuring Bruce Sterling as Dungeon Master], ca. 1987 |
|
|
|
Traveller characters/notes |
|
|
|
Steve Jackson Games files |
box |
2009-091/16 |
|
|
|
Steve Jackson Games |
|
|
|
|
Royalty Statements, Contracts |
|
|
|
|
Unpublished Articles (plus related correspondence),
Games |
|
|
|
|
Fractured Fantasy [based on TOON] |
|
|
|
|
TOON |
|
|
|
|
TOON draft 2 |
|
|
|
|
TOON correspondence |
|
|
|
|
Super TOON |
|
|
|
|
TOON/TSA reviews |
|
|
|
|
TOON manuscripts and scenarios |
|
|
|
|
TOON Ace Catalog |
|
|
|
|
[TOON documents, playtesting] |
box |
2008-091/16 |
|
|
TSR files |
|
|
|
|
Proposal #3: Shadowdale [Avatar] |
|
|
|
|
The Final Weapon |
|
|
|
|
Editing info |
|
|
|
|
Free America map info |
|
|
|
|
Games (TSR) |
|
|
|
|
Misc. Board-Game/RPG Stuff, ca. 1986-94 |
|
|
|
|
WWII RPG |
|
|
|
|
TSR Royalty Statements |
|
|
|
|
Hollow Earth Stuff/Plot Outline |
|
|
|
|
More TSR editing info |
|
|
|
|
Editing/TS/Layout info |
|
|
|
|
TSR Catalogs |
|
|
|
|
TSR check stubs |
|
|
|
|
TSR contracts |
|
|
|
|
TSR-misc |
|
|
|
|
Rocky & Bullwinkle RPG cards, characters,
places... |
|
|
|
|
Top Secret/S.I. |
box |
2008-091/11 |
|
|
|
Game Designers' Guild info |
|
|
|
|
Lake Geneva [historical sources] |
|
|
|
|
Witch-hunt articles on Dungeons &
Dragons |
|
|
|
West End Games |
|
|
|
|
Contracts, Royalties |
|
|
|
Blade/FBI [Flying Buffalo Inc.] |
|
|
|
|
Contracts |
|
|
|
[Proposals and story bibles] |
|
|
|
[Work files on 5.25" floppy disks][18] |
box |
[Restricted] |
|
|
Roleplaying Games |
|
|
|
|
Top Secret/S.I. [2] |
|
|
|
|
High Stakes Gamble |
|
|
|
|
Marvel Super Heroes [2] |
|
|
|
|
Bullwinkle and Rocky |
|
|
|
|
Buck Rogers: Battle for the 25th Century
[2] |
|
|
|
Roleplaying Game Books |
|
|
|
|
Toon: The Cartoon Roleplaying Game [5] |
|
|
|
|
Toon: The Cartoon Roleplaying Game (1991
Edition) |
|
|
|
|
Toon: El juego de rol para jovenes y
adultos |
|
|
|
|
Son of Toon [2] |
|
|
|
|
Toon Silly Stuff [2] |
|
|
|
|
Toon Strikes Again [2] |
|
|
|
|
Orcslayer [2] |
|
|
|
|
Uncle Albert's Catalog from Hell: A Car Wars
Supplement |
|
|
|
|
Harkwood: Action and Intrigue at a Medieval Tourney
(GURPS Fantasy) |
|
|
|
|
GURPS Fantasy Adventures |
|
|
|
|
Marvel Super Heroes: Reap the Whirlwind
[2] |
|
|
|
|
Marvel Super Heroes: One Thing After
Another |
|
|
|
|
Paranoia: Send in the Clones |
|
|
|
|
Paranoia: The Computer Always Shoots Twice |
|
|
|
|
Dungeons and Dragons |
|
|
|
|
|
Campaign Sourcebook and Catacomb Guide |
|
|
|
|
|
The Book of Lairs II [2] |
|
|
|
|
|
Bestiary of Dragons and Giants |
|
|
|
|
|
Adventure Pack I [2] |
|
|
|
|
|
Player's Handbook |
|
|
|
|
|
Greyhawk Adventures |
|
|
|
|
Covert Operations Sourcebook (Top
Secret/S.I.) |
|
|
|
|
Citybook III: Deadly Nightside |
|
|
|
|
OGRE Reinforcement Pack [2] |
|
|
|
Novels |
|
|
|
|
The Royal Pain/The Hollow Earth Affair [4] |
|
|
|
Periodicals |
|
|
|
|
Dragon: Monthly Adventure Role-Playing Aid, #127
[2] |
|
|
|
|
Fantasy Gamer #3 [2], Dec/Jan 1984 |
box |
2008-051/1 |
|
|
Drawings |
|
|
|
|
Toon drawing inscribed by artist Kyle
Miller, 1984 |
Return to the Table of Contents
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Schoolwork |
box |
2008-091/7 |
|
|
Assignments, ca. 1969-71 |
|
|
|
|
Essays |
|
|
|
|
Stories |
|
|
|
|
Foreign language exercises |
|
|
|
|
History readings |
|
|
|
|
Book reports |
|
|
|
|
Biology notebook |
|
|
|
|
PSAT results |
|
|
|
|
Poems |
|
|
|
|
History papers |
box |
2008-091/8 |
|
|
Assignments, ca. 1968-74 |
|
|
|
|
Russion vocabulary exercises/translations |
|
|
|
|
Film |
|
|
|
|
Physics |
|
|
|
|
Louis XIV History |
|
|
|
|
Sociology |
|
|
|
SAAC Camp (Science & Arts Camp), 1965 |
box |
2008-091/9 |
|
|
Assignments, ca. 1955-67 |
|
|
|
|
Spelling Tests |
|
|
|
|
Social Studies |
|
|
|
|
Handwriting |
|
|
|
|
4th grade class poetry book |
|
|
|
|
Notebooks |
|
|
|
|
Drama |
|
|
|
|
Hunter College Elementary |
|
|
|
|
Poems and drawings |
|
|
|
|
Birth Announcement |
|
|
|
|
Math |
|
|
|
|
4th grade class literary productions |
|
|
|
|
Science notebooks |
box |
2008-091/10 |
|
|
Assignments, ca. 1958-65 |
|
|
|
|
Spelling/writing exercises |
|
|
|
|
Mother's progress notes |
|
|
|
|
Handwriting |
|
|
|
|
Math |
|
|
|
|
Drawings |
|
|
|
|
Famous inventors report |
|
|
|
|
"My Work Folder (Age 7)" |
|
|
|
Research Materials |
|
|
|
|
Jock Whitney dissertation file, ca. 1983 |
Return to the Table of Contents
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Personal files |
box |
2008-091/10 |
|
|
Wallets, ca. 1965 |
|
|
|
Software |
|
|
|
|
Picasa, 2002 |
|
|
|
|
Topo USA version 4.0, 2002 |
|
|
|
|
Microsoft BOB, 1994 |
box |
2008-091/20 |
|
|
Alphabetical files, 1955-83 |
|
|
|
|
Allowance contract |
|
|
|
|
Birth Announcement |
|
|
|
|
Beatlemania playbill, 1977 |
|
|
|
|
Bill, paid [Gotham Book Mart], 1973 |
|
|
|
|
[B-file: Writing exercises] |
|
|
|
|
|
"My Theory on Time Travel," 1967 |
|
|
|
|
|
"The End," 1969 |
|
|
|
|
|
"Why There Must Be Order in a
Classroom," ca. 1967 |
|
|
|
|
|
Mrs. Rini's 4th Grade Class Poems |
|
|
|
|
Mother's Day card |
|
|
|
|
College Board test results [SAT] |
|
|
|
|
[Coloring Exercises], ca. 1958 |
|
|
|
|
[Caroline, for] |
|
|
|
|
Driver License Written Exam |
|
|
|
|
Death, Warren's Comments About Michael's, ca. 1960 |
|
|
|
|
[Drawings], ca. 1958 |
|
|
|
|
[E-File] |
|
|
|
|
|
Early stories and drawings |
|
|
|
|
|
Spiral notebook |
|
|
|
|
Film, the Museum of Warren Spector Department of
screenings, Summer 1975 |
|
|
|
|
Fellowship, UT Graduate School [RTF],
correspondence 1981 |
|
|
|
|
Gilbert and Sullivan play ticket |
|
|
|
|
Glee Club, Horace Mann School, programs, 1969-71 |
|
|
|
|
Graduation, Horace Mann School |
|
|
|
|
|
Commencement program, 1973 |
|
|
|
|
|
Honors notices in school newspaper, 1973 |
|
|
|
|
Graduation, Northwestern |
|
|
|
|
|
Note |
|
|
|
|
|
Correspondence from Warren re: senior
pictures |
|
|
|
|
[G-file: Unidentified pin] |
|
|
|
|
Horace Mann School materials |
|
|
|
|
Hebrew School materials |
|
|
|
|
Hebrew School, Emanu-El Community, graduation
program, 1968 |
|
|
|
|
Hebrew School note to teacher from Mrs.
Spector |
|
|
|
|
Hebrew School summer reading list, 1965 |
|
|
|
|
[H-file: TSR press clipping] |
|
|
|
|
[H-file: Social Studies report] |
|
|
|
|
Horace Mann Small Chorus play program, 1971 |
|
|
|
|
The Horace Mann Record, April 28, 1972 |
|
|
|
|
Infancy, Mother's note on Warren's |
|
|
|
|
[K-file: Hunter College Elementary School graduation
artifacts] |
|
|
|
|
Letters, postcards and notes |
|
|
|
|
[L-file: Charlie Brown drawing], 1963 |
|
|
|
|
Music books, tablature |
|
|
|
|
Music writing blank books |
|
|
|
|
Medical plan |
box |
2008-091/21 |
|
|
|
[Note, unidentified] |
|
|
|
|
Northwestern graduation materials |
|
|
|
|
Regents Scholarship application materials |
|
|
|
|
Resume and cover letter, 1977 |
|
|
|
|
Report cards |
|
|
|
|
Research notes, ca. 1983 |
|
|
|
|
Stories |
|
|
|
|
|
"The Case of the Smiling Dolphin", 1968 |
|
|
|
|
|
"The Hat", ca. 1960 |
|
|
|
|
"Superstition" |
|
|
|
|
Ticket, Education Testing Service, 1972 |
|
|
|
|
Texas, University of |
|
|
|
|
Wildwood, Camp, correspondence |
|
|
|
|
Wildwood Bugle issues, including articles by
Spector, 1967 |
|
|
|
|
[XYZ-file] |
|
|
|
|
|
[North Carolina instruction booklets] |
|
|
|
|
|
[Unidentified note] |
|
|
|
|
|
"Cultural Deprivation and School
Performance", 1972 |
Return to the Table of Contents
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Caroline Spector |
box |
2008-091/5 |
|
|
Letters: Ultima books |
|
|
|
Book project files |
|
|
|
|
Might & Magic Compendium |
|
|
|
|
Ultima project |
|
|
|
|
Ultima VII / Ultima Underworld |
|
|
|
Prima [publisher] |
|
|
|
|
Correspondence |
|
|
|
|
Payment stubs |
|
|
|
|
Royalty statements |
box |
2008-091/19 |
|
|
|
Pre-publication designs |
|
|
|
|
Press clippings |
|
|
|
|
Catalogs |
|
|
|
DC Comics |
|
|
|
|
Locus advertorial |
|
|
|
|
"Zero Month: The Beginning of Tomorrow" |
|
|
|
|
Locus Magazine issues |
|
|
|
|
Coming Comics |
|
|
|
Videogame reviews |
Return to the Table of Contents
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Artifacts |
box |
2008-091/18 |
|
|
Origin |
|
|
|
|
Frisbees [2] |
|
|
|
|
Visors [2] |
|
|
|
|
Water Bottle |
|
|
|
GDC 2000 Etch-a-Sketch |
|
|
|
Sandbox [symposium] toy tractor, 2007 |
|
|
|
Hats |
|
|
|
|
Wing Commander: The 3-D Space Combat
Simulator |
|
|
|
|
Origin: We Create Worlds |
|
|
|
|
Flight Unlimited |
|
|
|
|
[Half-life symbol] |
|
|
|
|
Game Players |
|
|
|
|
Half-Life 2 |
|
|
|
|
Aspyr World 2000 |
|
|
|
|
IGDA |
|
|
|
|
Terra Nova: Strike Force Centauri |
|
|
|
|
G4 |
|
|
|
Shirts |
|
|
|
|
IGN.com: I Am In Control of My Actions |
|
|
|
|
TerraNova: Strike Force Centauri |
|
|
|
|
Multitude: Things are About to Change |
Return to the Table of Contents
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Videogames |
box |
2008-091/11 |
|
|
Videogames in development |
|
|
|
|
Strife v.1.0 [April 1996] |
|
|
|
Published videogames |
|
|
|
|
Deus Ex (Game of the Year Edition), 2001 |
box |
[Restricted] |
|
|
|
Thief: The Dark Project (Eidos Platinum Collection),
Looking Glass [PC], 1998 |
|
|
|
|
Thief: The Dark Project, Looking Glass
[PC], 1998 |
|
|
|
|
Thief: Deadly Shadows, Eidos [PC], 2004 |
|
|
|
|
Thief: Deadly Shadows, Eidos [Xbox], 2004 |
|
|
|
|
Deus Ex: The Conspiracy, Ion Storm [PS2], 2002 |
|
|
|
|
Deus Ex: Invisible War, Ion Storm [Xbox], 2003 |
|
|
|
|
Deus Ex: Invisible War, Ion Storm [PC], 2003 |
|
|
|
|
Deus Ex: Invisible War, (German edition), Ion Storm
[Xbox], 2003 |
|
|
|
|
Deus Ex (Russian bootleg), [PC], 2000 |
|
|
|
|
Deus Ex (Game of the Year Edition bootleg),
[PC], n.d. |
|
|
|
|
Deus Ex: Invisible War, (Russian bootleg)
[PC], |
|
|
|
|
Deus Ex: Invisible War (Russian bootleg)
[PC], |
|
|
|
|
Deus Ex (German edition), Ion Storm [PC], 2000 |
|
|
|
|
Deus Ex, Ion Storm [PC], 2000 |
|
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|
|
Deus Ex (Game of the Year Edition), Ion Storm
[PC] 2001 |
|
|
|
|
Wing Commander: The 3-D Space Combat Simulator, Origin
Systems [PC], 1990 |
|
|
|
|
Wing Commander: The Secret Missions, Origin Systems
[PC], 1990 |
|
|
|
|
Wing Commander II: Vengeance of the Kilrathi, Origin
Systems [PC], 1991 |
|
|
|
|
Wing Commander II: Special Operations 2, Origin
Systems [PC], 1992 |
|
|
|
|
Wing Commander II: Speech Accessory Pack, Origin
Systems [PC], 1991 |
|
|
|
|
Wing Commander II: Special Operation 1, Origin Systems
[PC], 1991 |
|
|
|
|
Wing Commander III: Heart of the Tiger, Origin Systems
[PC], 1994 |
|
|
|
|
Armada: Wing Commander, Origin Systems
[PC], 1994 |
|
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|
|
Wing Commander IV: The Price of Freedom, Origin
Systems [PC], 1996 |
|
|
|
|
Wing Commander: Prophecy, Origin Systems
[PC], 1997 |
|
|
|
|
Ultima III: Exodus, Origin Systems [PC], 1983 |
|
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|
Ultima IV: Quest of the Avatar, Origin Systems
[PC], 1985 |
|
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|
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Ultima V: Warriors of Destiny, Origin Systems
[PC], 1988 |
|
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|
|
Ultima VI: The False Prophet, Origin Systems
[PC], 1990 |
|
|
|
|
Ultima VII: The Black Gate, Origin Systems
[PC], 1991 |
|
|
|
|
UltimaVII: Segunda Parte (Serpent Isle Spanish
edition), Origin Systems [PC], 1992 |
|
|
|
|
Ultima VII Part Two: Serpent Isle: The Silver Seed,
Origin Systems [PC], n.d. |
|
|
|
|
Ultima Collection, Origin Systems [PC], 1999 |
|
|
|
|
Ultima Underworld: The Stygian Abyss (Japanese
Edition), Origin Systems/Blue Sky [PC], 1992 |
|
|
|
|
Ultima Underworld: The Stygian Abyss, Origin
Systems/Blue Sky [PC], 1992 |
|
|
|
|
Ultima Underworld II: Labryinth of Worlds, Origin
Systems/Looking Glass [PC] |
|
|
|
|
Ultima Underworld / Ultima Underworld II
(compilation), Origin Systems [PC], 1993 |
|
|
|
|
Worlds of Ultima: The Savage Empire, Origin Systems
[PC], 1990 |
|
|
|
|
Ultima Worlds of Adventure 2: Martian Dreams, Origin
Systems [PC], 1991 |
|
|
|
|
Crusader: No Remorse, Origin Systems [PC], 1995 |
|
|
|
|
Crusader: No Regret, Origin Systems [PC], 1996 |
|
|
|
|
Wing Commander: Privateer, Origin Systems
[PC], 1994 |
|
|
|
|
Shadowcaster, Raven/Origin Systems [PC], 1994 |
|
|
|
|
Ultima Underworld II: Labyrinth of Worlds (Japanese
edition), Origin Systems [PC], 1995 |
|
|
|
|
TerraNova: Strike Force Centauri, Looking Glass
[PC], 1996 |
|
|
|
|
Wings of Glory, Origin Systems [PC], 1994 |
|
|
|
|
Omega, Origin Systems [PC], 1989 |
|
|
|
|
Space Rogue, Origin Systems [PC], 1989 |
|
|
|
|
Knights of Legend, Origin Systems [PC], 1989 |
|
|
|
|
Windwalker, Origin Systems [PC], 1989 |
|
|
|
|
Shadowcaster (Japanese edition), Raven Software [PC]
[3], 1993 |
|
|
|
|
Autoduel, Origin Systems [PC], 1985 |
|
|
|
|
Times of Lore, Origin Systems [PC], 1988 |
|
|
|
|
Moebius, Origin Systems [PC], 1987 |
|
|
|
|
Cyberware: Shareware Mission CD, Origin Systems
[PC], 1995 |
|
|
|
|
Ultima IX: Ascension (Dragon Edition), Origin Systems
[PC], 1999 |
|
|
|
|
Microsoft Golf, Microsoft [PC], 1993 |
|
|
|
|
NBA Live 2000, EA Sports [PC], 1999 |
|
|
|
|
Death Rally: Death in the Fast Lane, Apogee Software
[PC], 1996 |
|
|
|
|
No One Lives Forever 2: A Spy in H.A.R.M.'s Way,
Monolith Productions [PC], 2002 |
|
|
|
|
Command and Conquer: Red Alert, Westwood Studios
[PC], 1996 |
|
|
|
|
The Operative: No One Lives Forever, Monolith
Productions [PC], 2000 |
|
|
|
|
The Sims, Electronic Arts [PC], 2000 |
|
|
|
|
Age of Empires II: The Age of Kings, Microsoft
[PC], 1999 |
|
|
|
|
Robot Rascals, Ozark Softscape [PC], 1987 |
|
|
|
|
Command & Conquer, Westwood Studios
[PC], 1995 |
|
|
|
|
Command & Conquer: Tiberian Sun, Electronic Arts
[PC], 1999 |
|
|
|
|
Gothic, Piranha Bytes [PC], 2001 |
|
|
|
|
Half-Life, Valve / Sierra On-Line [PC], 1998 |
|
|
|
|
Half-Life: Opposing Force, Valve / Sierra
On-Line[PC], 1999 |
|
|
|
|
Age of Empires II: The Conquerors Expansion, Microsoft
[PC], 2000 |
|
|
|
|
Hellfire, Sierra On-Line [PC], 1997 |
|
|
|
|
Commander Blood, Mindscape [PC], 1994 |
|
|
|
|
WarCraft II: Tides of Darkness, Blizzard
[PC], 1995 |
|
|
|
|
WarCraft II: Beyond the Dark Portal (Expansion Set),
Blizzard [PC], 1996 |
|
|
|
|
Nancy Drew: Secrets Can Kill, HER Interactive
[PC], n.d. |
|
|
|
|
Big Mutha Truckers 2, Empire Interactive
[PC], 2005 |
|
|
|
|
Doom, id Software [PC], 1993 |
|
|
|
|
M.U.L.E., Ozark Softscape [PC], 1983 |
|
|
|
|
Car Wars, Texas Instruments [TI-99], 1981 |
|
|
|
|
Microsoft Entertainment Pack 2.0 for Windows CE,
Microsoft [PC], 1998 |
|
|
|
|
System Shock, Origin Systems/Looking Glass [PC]
[4], 1994 |
|
|
|
|
Bad Blood, Origin Systems [PC] [2], 1990 |
|
|
|
|
Cybermage: Darklight Awakening, Origin Systems
[PC], 1995 |
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